Skip to main content
A notebook about our connected future by Danilo Campos.

Contents

  1. About

About

My name is Danilo Campos.

I’ve spent time in Silicon Valley, building software at the height of the last technology cycle’s zero-interest optimism. I’ve spent my life teaching computing to all ages, making the promise and power of tech more accessible. I love creation, culture and the power of our tools to make our dreams into reality.

As a kid, I fell in love with one idea more than any other:

There was a chess game being played with microprocessors.

It was incredible to me how the players of this game were organizing the future of human behavior according to their ambitions and vision. I read everything I could about it, from online flamewars to consumer magazines to the legal saga of the DOJ’s investigation of Microsoft.

In adulthood, I began to see that this game was mere continuation of oldest games humanity has ever played: cooperation, competition, commerce and culture.

The internet age has swirled all of these into a single, continuous, vertiginous soup of human connection. Network Games is my attempt to make sense of it all.

Reach out: [email protected].

©2025 Danilo Campos

"The value of a telecommunications network is proportional to the square of the number of users of the system."